Evga Gtx 680 For Mac




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PART ONE: EVGA GeForce GTX 680
'Mac Edition'
versus Past and Present Mac GPUs

Posted Tuesday, April 16th, 2013 by rob-ART morgan, mad scientist
April 17th updated comments on multiple displays (see #2 in insights)

Things are getting exciting for owners of 2008 - 2012 Mac Pros. Yet another graphics processor upgrade is shipping: the EVGA GeForce GTX 680 Mac Edition. Let's see how it compares to other Mac Pro GPUs past and present.

GRAPH LEGEND
GTX 680 Mac = EVGA NVIDIA GeForce GTX 680 Mac Edition (2G VRAM)
QK5000 = NVIDIA Quadro K5000 for Mac (4G VRAM)
Quadro 4000 = NVIDIA Quadro 4000 for Mac (2G VRAM)
GTX 285 = NVIDIA GeForce GTX 285 for Mac (1G VRAM)
GT 120 = NVIDIA GT 120 GPU (512M VRAM)
Radeon 7950 = Sapphire AMD Radeon HD 7950 GPU (3G VRAM)
Radeon 5870 = AMD Radeon HD 5870 GPU (1G VRAM)
Radeon 5770 = AMD Radeon HD 5770 GPU (1G VRAM)
Radeon 4870 = AMD Radeon HD 4870 GPU (512 VRAM)
GTX680MX = NVIDIA GeForce GTX 680MX (iMac 2012; 2G VRAM)

All Mac Pro GPUs above were in a in a 'Mid 2010' Mac Pro 3.33GHz Hex-Core. The GeForce GTX 680MX is the only exception -- embedded in the 'Late 2012' (27') iMac 3.4GHz Core i7. Both Macs were running OS X 10.8.3.

StarCraft II: Heart of the Swarm-- In the Rat Lab, the various mutations are complete. Settings are 2560x1440 Fullscreen, Ultra and Extreme, vSync OFF, no AA. (LONGEST bar indicates FASTEST in frames per second.)

Diablo III-- 'Evil is in its prime.' Our lonely traveler is on the path to adventure stopping occasionally to kill a few zombies. Settings are 2560x1440 Fullscreen, vSync OFF, Best Quality, Anti Aliasing enabled. (LONGEST bar indicates FASTEST in frames per second.)

Civilization Vis now on Steam. By entering '-LeaderBenchmark' in the Properties > Set Launch Options, it runs through multiple animated sequences of the various World Leaders. Though it does not simulate real game play, it is GPU intensive. Resolution was 2560x1440 with FullScreen ON. Quality settings were on 'Medium' with one exception -- Texture Quality was set to 'High.' vSync and High Detail Strategic View were both OFF. (LONGER bar indicates FASTEST in frames per second.)

X-Plane-32bit - Our Phantom Jet Fighter takes off over the ocean during a thunderstorm. Best settings at 2560x1440. (LONGER bar means FASTER average frames per second)

Unigine's Heaven Benchmark 4.0 is an OpenGL 'real world' benchmark that flies through 26 scenes of a village, a ship, and floating islands applying advanced ambient occlusion, volumetric clouds, and various lighting conditions with refraction. We used Extreme preset for our testing which specifies 1600x900 windowed resolution with 8x Anti-aliasing, Ultra Quality for Shaders and Textures, with Occlusion, Refraction, and Volumetric Shadows enabled. (LONGER means bar means FASTER AVERAGE frames per second.)

Unigine's Valley'flies' through forest-covered valley surrounded by vast mountains. It's a bird’s-eye view of 64 million meters of extremely detailed terrain down to every leaf and flower petal. It features advanced visual technologies: dynamic sky, volumetric clouds, sun shafts, DOF, ambient occlusion. (It is cross platform. For Windows users it is a test of DirectX.) We used Extreme preset: 1600x900 windowed resolution with 8x Anti-aliasing, Ultra Quality for Shaders and Textures, and with Occlusion, Refraction, and Volumetric Shadows enabled. (LONGER means bar means FASTER AVERAGE frames per second.)

INSIGHTS and INFO
1. The
EVGA GeForce GTX 680 Mac Edition is the clear winner in the tests featured on this page.

2. The specs show the GTX 680 supporting up to four displays. I've observed Aperture grabbing over 1G of video memory (VRAM) while removing noise from 50 raw images. With only 2G of VRAM, does the GeForce GTX 680 have enough to support the four displays if multiples such pro apps are running? Turns out that the displays themselves only consume about 45MB each. The majority of VRAM is consumed by the apps themselves. One way to track the total consumption of available VRAM during your workflow is with an Apple Developer app called OpenGL Driver Monitor (see Current Free Video Memory parameter).

3. According to EVGA's spec sheet, it is compatible with Mac Pro 'early 2008' or later running OS X 10.8.3 (aka MacPro 3,1 or later). Just as with the Radeon HD 5870 and GeForce GTX 285, it requires two 6-pin PCIe Power feeds. You may have the correct power cables already but a 'fresh' pair is included in the kit along with one DisplayPort to Mini DisplayPort adapter and one DVI to VGA adapter.

CHECK OUT PART TWO...
... where we benchmark using Pro Apps like Cinema 4D, Motion, DaVinci Resolve, After Effects (Ray-traced 3D), and Octane Render.

And Part Three where it goes up against 'alternative' GPUs like the GeForce GTX 580 Classified and GeForce GTX 690.

Comments? Suggestions? Email , mad scientist.
Follow me on Twitter @barefeats

WHERE TO BUY THE EVGA GeForce GTX 680 Mac Edition:

  • Order Direct from EVGA
  • Other World Computing (MacSales.com)
  • Trans International (TransIntl.com)
  • NewEgg.com(NOTE: one buyer posted on NewEgg.com that the GeForce GTX 680 Mac Edition is not compatible with After Effects CS6. That's incorrect. As with any new CUDA GPU, you must add it to the whitelist of 'ray-traced_enabled_cards' using the 'sudo nano' Terminal command. For full procedure, contact us.)
  • The Sapphire Radeon HD 7950 Mac Edition is available from OWC and Amazon.
  • The Radeon HD 5870 is available from OWC and Apple Store USA.
  • The NVIDIA Quadro K5000 for Mac is available from OWC and Amazon.
  • The NVIDIA Quadro 4000 for Mac is avaiable from OWC and Apple Store USA.

WHERE TO BUY NEW APPLE PRODUCTS
USA readers can help us earn a commission by using this Apple Store USA link or by clicking on any Apple display ad. For GPUs, click the left side bar option for 'For Mac > Displays & Graphics' to find the GPU kits available. Or if you are buying a new Mac Pro, you will find options when you configure your order. For UK readers, visit Apple Store UK.

WHERE TO BUY FACTORY REFURBISHED Mac Pros and models of Mac
Apple Store USA has refurbished Macs with 12 month warranty that can be extended to 36 months with AppleCare. Pay attention to the GPU it comes with.

LOOKING FOR ADOBE SOFTWARE?
Order your copy of Adobe Creative Suite (or any portion thereof) direct from Adobe USA. Or click these links to Adobe France, Adobe Germany, Adobe Sweden, or Adobe UK. (Clicking our links helps us earn a commission.)

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copyright 2013 Rob Art Morgan
'BARE facts on Macintosh speed FEATS'
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PART THREE: EVGA GeForce GTX 680 Mac Edition versus the 'Sharks' Posted Friday, April 26th, 2013 by rob-ART morgan, mad scientist. In response to popular demand, here is the EVGA GeForce GTX 680 Mac Edition compared to non-standard Mac Pro GPUs like the GeForce 580 Classified and GeForce 680.

This post is going to be a little nerdy but, I hope, useful.

  1. OR-Click Here to Bundle and Save with EVGA DIY Configurator EVGA X299 DARK, 151-SX-E299-KR, LGA 2066, Intel X299, SATA 6Gb/s, USB 3.1, USB 3.0, EATX, Intel Motherboard Intel X299 Chipset.
  2. EVGA GeForce GTX 680 Mac Edition Graphics Card. Support up to four concurrent displays. Two dual-link DVI, HDMI and Displayport 1.1. Requires Mac OS X 10.8.3 or later. 3 Year Warranty.

IN the office one of the machines is an early 2009-Intel Xeon X5550 (4,1) maxed out with 32GB RAM an SSD boot drive and 8 CPU cores hooked up to a 30″ Cinema display. Day to day Creative Suite work and renders in FCPX, Motion and AE run really quick, however the original 512MB ATI Radeon HD 4870 was starting to show it’s age with some plugins and effects, most notably anything 3D or lighting/lens flare effects.

So new machines were considered, but a little research pointed me in the direction of a simple GPU update. Mac editions of the Nvidia GTX680 and the AMD Sapphire HD 7950 were available and had good reviews on BareFeats for the Apps we use.

After some more research, a GTX680 was decided on as it is the same card as the new (well reviewed for FCPX) iMacs, plus the CUDA cores work with Adobe apps. However the MacEdition was £140 more than the PC one! The Yorkshire in me kicked in, and after a little Google action, it seemed that the EVGA standard cards can be flashed into Mac versions, the firmware being the only difference. So onto Amazon and a PC EVGA GTX680 2GB was ordered.

Installing the PC card using the two power cables that were already fitted for the Radeon GPU, was easy. Turned on the Mac Pro – black screen but noises of booting? After a few moment the OSX login screen popped up. It turns out that this is normal behavious for PC video cards, you get no video (no grey Apple logo) during booting until OSX loads the video drivers. Not usually a problem but, if you want to hold down the ALT key during startup to change boot disks, have a password protected EFI or want to run a disk repair, you are stuck.

I also noticed in System Profiler that looking at the PCI bus info showed errors and no info, it could see the GTX card in Graphics/Display, but something was not quite right. I decided to flash the PC card into the MacEdition version.

The Flashing Process
You need to have bootcamp enabled and running on your Mac Pro as all the firmware flashing tools are PC only.

I was already running a windows 7 32bit bootcamp partition so this was no problem.

Mac

• The NVIDIA GPU flash utility required is, NVFLASH for Windows

• The Mac GTX firmware is available here. (Right click and ‘Download linked File as’ – This version is already unzipped and ready for flashing – Instructions below are for use with .BIN files you may have downloaded from elsewhere).

Gtx 680 Mac Rom

*You need to Unzip the BIN then change the .BIN files suffix to .ROM – Unzipped file size should be 218,112 bytes, DO NOT decompress the .BIN file once unzipped, if you unzip the .BIN again and load this rom onto your card it will brick your GTX – black screen, no booting, dead machine (I did this and had more work to do to restore back to working order**)!

Download both of these files whilst booted into windows, place the unzipped and renamed gtx680mac.rom file in the same folder as the NVFLASH application.

Evga Geforce Gtx680 For Mac Edition

Evga Gtx 680 For Mac

Launch the NVFlash app by opening the folder it is in, then holding shift, right clicking in the window and choosing ‘Open Command Window here‘ from the popup menu. In the command line that appears type the following;

“nvflash -b mygpubackup.rom” (NOTE: mygpubackup.rom can be any name you want followed by .rom – This backs up your original firmware to disk, just in case you need to restore a corrupt card like me!)

Now is the scary bit, updating the card with Mac firmware. Type the following command into the command line window;

“nvflash -4 -5 -6 gtx680mac.rom”

Evga Gtx 680 For Mac Catalina

You will usually have to confirm a couple of items with a ‘Y’ or ‘Yes’ don’t worry this is normal!

Once the process has finished you will get a confirmation and are now ready to reboot into OSX with a fully working MacEdition GTX680

Evga Gtx 680 Classified

Worked for me and, other than the silly mistake with corrupt firmware upload, took about 20 minutes.
REMEMBER you follow my instructions at your OWN RISK, if it goes wrong it’s down to you!

A.

**NOTE: To recover the ‘dead’ GTX card after I uploaded the corrupted firmware I had to move the GTX card into another PCI slot and reinstall the original RADEON into the main bottom slot to get any video display back. I plugged the two power cables into the RADEON card, the GTX680 DID NOT have the extra power cords running to it so I was worried it would not be visible. Luckily for me the GTX card was active and could be seen even without the two additional power feeds. I was able to flash it back to its original PC firmware and start all over again! Flashing worked the second time around no problem – DO NOT unzip the bin file TWICE like me! Unzip once then rename with .ROM